Skip to content
market Old School RuneScape
item Fenkenstrain's castle teleport (tablet)
conviction 85
cycle 16:10 UTC

Market Sniper

Market intelligence for game economies.

A game economy has order flow and momentum regimes like any other exchange. Market Sniper reads them with the instruments a trading desk uses and quotes every edge after fees. Non-inference features are free during the current launch.

The F2P Opportunities deck is open to everyone, no account needed.

The chart is live.
Common Trade Index1,040.6−1.2%
Rune Index1,044.8+0.1%
Log Index960.0+3.0%
Food Index961.8+1.7%
Metal Index1,001.9+0.7%
Herb Index1,010.4+2.5%
High Volume Trade Index1,036.0−0.7%
Bot/Farm Index1,058.1−0.5%
Common Trade Index1,040.6−1.2%
Rune Index1,044.8+0.1%
Log Index960.0+3.0%
Food Index961.8+1.7%
Metal Index1,001.9+0.7%
Herb Index1,010.4+2.5%
High Volume Trade Index1,036.0−0.7%
Bot/Farm Index1,058.1−0.5%

A game economy is a market. Read it like one.

Each mechanic that makes equities hard to trade well exists inside a game economy. The difference is that a bad trade costs you gold you can farm back.

Inside the game
On a trading desk
Buy limits and trade capsfour-hour limits, flea market slot caps
Position sizing under a liquidity constraint
Offers queued at a pricepartial fills and undercut wars
Limit order book depth
Bot farms and gold sellers flooding supplythe same sellers at the same price, all day
Supply shock and structural sell pressure
Patch-day repricinga balance change moves prices before players react
Event-driven repricing on earnings or policy
Market fees and taxes2% on the Grand Exchange, 5% at the auction house, broker fees in EVE
Commissions, fees and slippage
Margin left after feesthe gold you keep after the tax
Net edge after transaction costs

We built the analytics to the standard of financial markets first, then pointed them at game economies, and none of the math had to change. An edge that disappears after fees was never an edge, whether the fee is a broker's commission or a 2% exchange tax.

That makes a game economy a market simulator where the losses are gold. Learn to read one and you have learned to read the real thing, minus the part where a mistake costs rent.

Most Pro users are here to trade. Some are here to learn before they open a brokerage account, and we built the tutorial for them.

Read more about why Market Sniper exists

Read one signal, top to bottom.

Each item in a live market gets the same six-line verdict every five minutes. This one is real: Fenkenstrain's castle teleport (tablet) on the Grand Exchange, captured from a live cycle. Nothing on it is rounded in your favour.

Fenkenstrain's castle teleport (tablet)item 1637, Grand Exchange
cycle 2026-11-04
16:10 UTC
Verdict
Wait for confirmationMargin remains visible, but broader market context is degraded and should not be treated as a clean supporting read.
Edge after fees
buy3,101 gp
sell3,448 gp
fee 2%−68 gp
net279 gp
0.0% ROI
Capacity
A full deployment would move this marketrank pressure 100 of 100
0pressure
When this weakens
Lifecycle turns invalidating, or conviction drops below 78. Close the position.the exit is set before you enter
Capital simulator10M gp deployed at the quoted spread
~899k gpnet, after fees
  1. Verdict

    Read it first. If it says wait, you wait. The lines under it explain why.

  2. Lifecycle

    Where the setup is in its life: Emerging, Strengthening, Confirmed, Cooling, Invalidating or Expired, with a conviction score for how clean the read is.

  3. Edge after fees

    On this item, 347 gp of gross spread is 279 gp of edge. Most tools show you the gross.

  4. Capacity

    Whether the volume can absorb your size. A great edge on an item that trades twelve units an hour does you no good.

  5. Projection

    The band tells you how much to trust the number. A widening band means the projection is less certain, so size down.

  6. When this weakens

    The exit condition is set before you enter, so you already know what has to change for this trade to be wrong.

Same inputs, same verdict. Reload the page inside the same cycle and you get the same six lines to the digit.

Old School RuneScape gets its own index board.

Each basket is volume-weighted and chain-linked through a divisor, so a constituent change does not break the series. The engine classifies each standard index into a posture every cycle. The bot index reads backwards on purpose, and its posture is withheld until its 30-day baseline exists.

BoardOld School RuneScape8 indexesEVE Online is next.
Common Trade Index
48 five-minute cycles
1,040.6
−1.2%
Rune Index
48 five-minute cycles
1,044.8
+0.1%
Log Index
48 five-minute cycles
960.0
+3.0%
Food Index
48 five-minute cycles
961.8
+1.7%
Metal Index
48 five-minute cycles
1,001.9
+0.7%
Herb Index
48 five-minute cycles
1,010.4
+2.5%
High Volume Trade Index
48 five-minute cycles
1,036.0
−0.7%
Bot/Farm Index
48 five-minute cycles
1,058.1
−0.5%

How an index is built

Laspeyres construction with a divisor that absorbs additions and removals, so levels stay comparable across months. Six overlays run on top of each one: breadth, RSI, volume confirmation, divergence, realised volatility and posture (withheld on the bot index for now).

What opens when you tap a card

The basket itself: per-item price, 24-hour change, volume and moving-average position.

Dump Radar sees the drop while it is still a drop.

A dump is a price that fell faster than its volume can explain. Radar scores every item once a cycle and runs each detection through a viability check. You see the ones you can trade.

DR-01  radius −25% at rim  5-minute sweep
viable dumpsuppressed by the viability gate
utcitemdropwindowgate
16:15:07Black full helm−84.2%85 minviable, depth confirmed
16:14:35Yak-hide armour (legs)−87.9%5 minviable, depth confirmed
16:12:30Bird snare−96.6%10 minviable, depth confirmed
5 more detections this cycle are named in Dump Radar.

The viability gate checks whether you can buy back into the item at volume. If you cannot, the drop is a chart pattern and nothing more. Detections that fail the gate stay in the log, greyed. We learned to make the gate fail loudly the hard way: the one production-critical hotfix this engine has needed was for a gate that suppressed thousands of real detections without saying so.

How the engine works.

The numbers are the product. Everything else on screen is a way of showing them to you.

Cycle

Every five minutes the engine recomputes each item and index in every live market from the full order flow.Each screen shows how old its data is. This ring is the real clock.

Determinism

The same inputs produce the same verdict, with no re-rolls and no phrasing that changes between reloads.Verdicts come out of a pre-compute layer as validated data. We write the words last.

run 1 vs run 2

Fees

Each edge is quoted after that market's own fees: the Grand Exchange tax today, the EVE broker fee when that market goes live.Gross spread is shown in small type.

gross347fee68net279

Charting

A WebGL chart engine that holds sixty frames a second through pan and zoom on a mid-range phone over 4G.Drag this one, then scroll to zoom.

0 fps

Game-specific niches

Each game has money-making mechanics that live outside the order book, like crafting margins and hauling between regions. The engine quotes them after fees.On the Grand Exchange that means alching, recipes and decanting. In EVE it will mean hauling and reprocessing.

Infrastructure

Self-hosted on hardware we own, behind a security stack you can ask us about.Every account can turn on two-factor authentication. We do not hold game credentials, and the platform has no way to place a trade.

compute, storage, inference

Two game economies are live. Five more are on the rail.

Each economy on this rail has an order book, and players who think they are the only ones reading it.

Old School RuneScape
live, phase 1
RuneScape 3
live, phase 1
EVE Online
next, regional order books
World of Warcraft
auction house, per realm
Albion Online
city markets, transport risk
Path of Exile
league resets, currency tabs
Escape from Tarkov
flea market

Current launch access

The desk is open. Free for now.

Non-inference features are free during the current launch. Paid subscriptions are not available. Inference access is separate. No subscription or payment card is required to explore the market tools, learn in Academy, or trade on a simulated Practice desk. This is the current launch policy, not a promise that every feature will remain free forever.

Read the market

Exact prices and history, fee-aware margins, ranked opportunities, chart controls, watchlists, market indexes where supported, and Dump Radar. Account features require a free account.

Explore the free tracker →

Learn and practise

Academy explains the instruments. Practice lets you test a decision with simulated capital, the market's actual traded volume, and results clearly labelled simulated.

See the Practice Deck →

Inference is separate

The conversational companion and other inference-backed features are not included in this free launch. They retain their existing access approval and capacity limits. There is no inference purchase flow here.

Understand companion access →

The next cycle is due.

Each item in a live market gets a verdict. Read yours.